EvN

Trading Card Game

Light and Dark,
one battlefield.

EvN is the card game of the eternal rivalry. Browse the cards, study the matchups, and forge the deck that tips the war.

Light Soul frame
4
Dawnblade Vanguard

When this Soul enters, banish a Dark card in play.

First light over the broken wall.

536
Dark Soul frame
4
Duskmaw Reaver

Each time a Light Soul falls, this gains +1 ATK.

It feeds on the fading.

625

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Ambush frame
4
Shadowhook Retaliation

Play when a Dark Soul falls. Destroy the Soul that damaged it if that Soul has 4 HP or less.

Some hooks stay in after death.

Ambush frame
3
Hollow Counter

Cancel an Event unless its controller discards a card.

The answer is an empty hand.

Ambush frame
2
Gravetide Drag

Play when an enemy Soul readies. Exhaust it and deal 1 damage to it.

The grave pulls hardest on those who rise.

Ambush frame
1
Knife in the Eclipse

Play when a Dark Soul attacks. It has +2 ATK this combat.

No moon. No witness.

Ambush frame
5
Final Beacon

Play when a Light Soul would fall. It survives with 1 HP, then ready it.

The last signal is the hardest to silence.

Ambush frame
3
Sunshard Reprisal

Play after a Light Soul takes damage. Deal that much damage to the attacker, up to 4.

Dawn remembers every insult.