
3
Sunplate Harness
Equipped Soul has +4 DEF and +2 HP.
It burns brightest where the blade lands.
042
EquipmentLight
Sunplate Harness
- Cost
- 3
- ATK
- 0
- DEF
- 4
- HP
- 2
Rules
Equipped Soul has +4 DEF and +2 HP.
It burns brightest where the blade lands.

Equipped Soul has +4 DEF and +2 HP.
It burns brightest where the blade lands.
Equipped Soul has +4 DEF and +2 HP.
It burns brightest where the blade lands.

When equipped Dark Soul destroys a Soul, draw a card.
It stores triumphs like preserved organs.

Equipped Soul cannot be targeted by Events that cost 2 or less.
The face you forget is the one that kills you.

Equipped Soul has +4 ATK. When it attacks, it takes 1 damage.
Heavy enough to split a memorial stone.

When equipped Dark Soul attacks, exhaust the defending Soul.
It catches more than flesh.

Other Light Souls you control have +1 HP.
No one retreats while the cloth still shines.

Equipped Soul can attack the turn it enters.
Speed is faith made practical.